Microsoft’s E3 Press Conference: It Wasn’t Good Enough

E3 2018 was a BIG one for Microsoft. There’s still time in this generations ‘console war’ for them to have a lasting impact.

Statistics have shown that the general public have generally favoured Sony’s PS4 hardware, with it boasting nearly double the sales of the Xbox One. That’s an incredible amount considering how much the Xbox 360 dominated the PS3 last decade.

http://www.pushsquare.com/news/2018/05/ps4_is_way_ahead_of_xbox_one_in_total_console_sales_says_new_data

It just shows the power of E3.

Microsoft really shot itself in the foot a few years ago with a few blunders: price tag, lack of third party game use and a permanent internet connection required for the Xbox One.

Nintendo has shown that as long as you’ve got the right hardware, games and attitude; you can still make a difference e.g the Nintendo Switch.

So can Microsoft get some new IP’s out as, late in the game, system-sellers?

Halo Infinite (Exclusive)

As I predicted, a new Halo game has surfaced; albeit very briefly. There was nothing to take from this. There a rhino, Master Chief with his helmet off and the famous, green Halo truck. I’m quite shocked that that’s all we got.

Ori and the Will of the Wisps (Exclusive)

This is probably the best new game to come out of Microsoft’s presentation. A sequel to 2015’s Ori and the Blind Forest. This looks like an adorable, fuzzy game with warm-looking characters in an enchanting adventure. It looks like a solid co-op game boasting an array of colours and creative backdrops in its 2.5D style design. It’s art-style is gorgeous and did I say that Ori is adorable?

Sekiro: Shadows Die Twice (Third-party)

Looks like Nioh. That’s my first instinct. My other instinct is that I want this. Made by From Software, it’s the game we thought was going to be Bloodborne 2. We finally got a glimpse at the game, that was revealed last year, and its Samurai action looks frenetic and VERY intense.

Thankfully it’s a multi-platform release, but this would be a sign of things to come from Microsoft’s conference.

Fallout: 76  (Third-party)

Initially there was uproar over Fallout 76. Is it an MMO? Is it going down the same route as Elder Scrolls Online? We still don’t know, but this reveal suggests that it’s not a full-blown MMO, and that resonates with me nicely.

The Awesome Adventures of Captain Spirit (Third-party)

Set in the Life is Strange universe, one I’m completely unfamiliar with so scold me in the comments section. I can’t comment much here, it looks zany and emotive and if it follows the same ‘Telltale Games’ gameplay, then it will probably sit well with fans of Life is Strange.

Crackdown 3 (Exclusive)

I love it just for Terry Crews’ voice alone. Crackdown games are usually over-the-top, kick as much ass as humanly possible games; in the same vein as the later Saints Row games.

I can’t say it looked all-that impressive, personally. The graphics seemed a bit blocky, and they didn’t sparkle with the modern-day gloss that lots of top AAA games do.

More importantly, the gameplay just didn’t grab my attention. As I’ve alluded to already, if you slapped the ‘Saints Row’ name on this game, then it wouldn’t be amiss.

Metro Exodus (Third-party)

It looks more Fallout than Fallout 76 does. It looks like a true, posy-apocalyptic world with danger lurking around every frickin corner. The pulse-racing desire to achieve survival feels paramount here and could be the sleeper hit of 2018.

Kingdom Hearts 3 (Third-party)

Coming to Xbox. That’s big. But not as big as OLAF! What you prefer Sven? Well you better LET IT GO because I don’t care.

Seriously though, this a great addition for the Microsoft catalogue and KH3 is shaping to be a sequel worth waiting for.

Sea of Thieves DLC (Exclusive)

This is another game that I saw as an opportunity missed. This needed to be released WITH the game on launch, not now. The game didn’t boast a lot of content in the beginning and it still doesn’t. It may be too late for Sea of Thieves.

Battlefield 5 (Third-party)

We already saw this at the EA Conference, kind of. Not much new stuff here.

Forza Horizon 4 (Exclusive)

Leaves! Leaves fell from the ceiling in time to leaves falling in the game. No expense spared, it might wake the audience up. It looks like a really connected and open, driving world with real-time bonding and crashing. Dynamic seasons. It’s your typical Forza Horizon game really and looks beautiful.

We Happy Few (Third-party)

Already seen it plenty. It’s got that extraordinary Bioshock vibe to it which immediately draws me to it.

PlayerUnknowns Battlegrounds (Xbox and PC)

No one clapped for this again, it really feels like the crowd interest is waning significantly. This isn’t a major announcement as it’s just a minor extension of Pubg.

Tales of Vesperia: Definitive Edition (Third-party)

A 2008 JRPG being remastered for a new generation. Again, another game I didn’t know much about, but it looks like a very good Final Fantasy clone (pre XIII).

The Division 2 (Third-party)

The Division wasn’t a world-beater, and this did nothing to allay my fears about it as it looks to be treading similar ground to its predecessor. The graphics weren’t too impressive, but the arsenal on hand looked fun and it sounded great.

The voice-acting though, sheesh. I’ve yet to confirm whether not that was all pre-recorded, player dialogue, or if it was in-game battle chatter. Either way, it was horrible, cheesy and really undermined the reveal to the point I had to mute it for the final third of it.

 

Fast Track + Game Pass (Exclusive)

‘Fast start’ launches in June for select titles and will make games more accessible, meaning you can jump straight into them.

Plus Crackdown and Forza Horizon 4 will be available on the Game Pass on their release days. It’s cool to see full-price, day-one releases being available on this service. So if you have Xbox Live and the Game Pass, then you have some big, freebies coming your way.

Shadow of the Tomb Raider (Third-party)

Coming this year, it looks to be another fantastic addition to the successfully rebooted Tomb Raider franchise. There’s no timed exclusivity like there was for Rise of the Tomb Raider here either.

The reveal showcases deep storytelling, dramatic set-pieces, challenging puzzles; and Lara camouflaging to evade a big kitty.

The implication runs rife through the trailer that she’s responsible for something bad. Another gritty entry in a series that can do no wrong.

Session (Exclusive or Timed Exclusive?)

It’s not Skate, but it looks as close as you’re going to get to one. Boasting an Eminem-inspired soundtrack for the video, it really does look like a throwback to the great skateboarding games of yore.

But, I have read conflicting reports about the nature of its exclusivity. Some people say it’s an exclusive, whereas some say it’s only timed. For Microsoft’s sake, I’d hoped its an exclusive as this could be big for them. It’s a gap in the market waiting to be claimed due to the disastrous nature of the latest Tony Hawks game.

Black Desert  (Timed Exclusive)

A hugely popular MMORPG in Asia, it’s now coming to Western consoles; yes, plural. Whilst Microsoft announced this as being a console exclusive, I dug a bit deeper and I discovered that it’s another timed one. In an interview with Pearl Abyss’ COO, James Heo, he said that once the deal is over (with Microsoft), they are sure to bring their flagship to other consoles as well.

https://www.spieltimes.com/news/black-desert-xbox-one-timed-exclusive/

Devil May Cry 5 (Third-party)

J-pop. Batsh*t craziness. Fighting demons, big demons, huge, sprawling demons. This looks like everything you could ever want from a DMC game. Old-school Dante is back too as he turns up to the party on his bike, classic hair-do and all.

Cuphead: The Delicious Last Course (Xbox and PC)

Ahh this breaks my heart. Even as a PS4 gamer, I want Microsoft to do well and produce some top quality games, but this is the one that hurts.

I like me a hard game, and this game is hard, overflowing with charm and boasts a unique identity. Cuphead is the best exclusive that Microsoft has produced in years.

So a helping of new bosses and levels will be welcome news to the ears of keen Cuphead enthusiasts. Lucky people with their dancing sunflower.

Tunic (Exclusive)

Another much-needed exclusive for the platform. It’s not a massive AAA title, but it’s another game packed with charm.

You control a small, cute fox and navigate contained, but open levels: fighting nasty monsters, locating treasure and making your way to the next level. It’s got a subtle soundtrack and doesn’t seem as easy as it first appears.

It looks like a nice title that people will hopefully take a chance on.

Jumpforce (Third-party)

A crossover, fighting game featuring characters from Dragon Ball Z, Naruto, One Piece and even Death Note. No more needs to be said.

Although, surely it’s redundant with Light having the Death Note, right?

Dying Light 2 (Third-party)

Wow. I didn’t see this coming. I genuinely hadn’t heard anything about a sequel for Dying Light, and I thoroughly enjoyed Dying Light.

It looked bigger and more expansive; offering greater freedom in terms of being able to traverse from location to location e.g swing ropes etc. Plus, one of the weaker aspects of the first game (story) may be addressed here too with a city in civil war and in-fighting a problem.

It’s good to see that it got a sequel.

Battletoads (Exclusive)

Erm, were people begging for this? I honestly don’t know, I guess the value of this exclusive is based on how keen you are on Battletoads. It’s been over 20 years since the last one and this is rigidly sticking to its roots, retaining 2.5D graphics and gameplay.

Just Cause 4 (Third-party)

A destructive sequel with destructive qualities and a destructive destruction of destructive destruction. Its a series that prides itself on cataclysmic chaos…and destruction.

Just Cause 3 was an absolute blast, packed with explosive gameplay and it kept me grapple hooked.

If number Four can up the ante, then it promises to be dynamite.

Gears of War Triple Header (Xbox and PC)

-Gears Pop: A cartoon game based on the hugely-successful Punko Pop Figures.

-Gears Tactics:  A PC-Only, turn-based combat game that is very much set in the Gears universe.

-Gears 5: Another prediction of mine that inevitably came to fruition. I knew that the fourth game had ended on a proverbial cliffhanger, so a another game was inevitable. I can admit, if I owned an Xbox, I would probably own every game in this franchise.

I had the chance to play Gears of War 4 at Eurogamer in 2016 and it was stunning. The gameplay was so tight and brutal; 5 looks to be a continuation of this, but with a deeper story.

You take control of Kait, who debuted in GOW4, and you take your squad AWOL in attempt to find an answer to Kait’s broken psyche. With a rumoured Battle Royale mode too, GOW5 should be a must-buy.

Cyberpunk 2077 (Third-party)

The audience has noticeably gotten quieter throughout the show. But this woke them up somewhat. A nice little surprise at the end to close proceedings. Just as it seemed the conference was about to go offline, the screens were invaded with a ‘virus’ and malware seemingly took control of everything.

It was the reveal for the long-awaited, hardcore gamers wet dream; Cyberpunk 2077.

A deep-base soundtrack providing the grungy, undertones to this seedy looking city. A place that looks infatuated by all the poisons of its futuristic age. There’s no clear characters here or any defined story, but it’s a beautiful collage showing how this ugly city works; presented in every shade of the colour spectrum.

It doesn’t matter what console you own, this will be a system seller for all formats.

Analysis

This was a fantastic games conference, but an awful Microsoft Conference.

I’d previously reiterated my belief that Microsoft could increased their console sales if they could just pull a few rabbits out of the hat. They for some reason decided to adopt a trilby, filled with concrete…

More than ever, this year moved away from TV, TV, TV and COD, COD, COD. This conference proudly boasted 50 games and 18 exclusives. But outside of the same old ones, what else was there?

Even the audience seemed to lose enthusiasm and energy the more the show went on. I’ve never really known games be shown, and get no reaction from the crowd.

Halo didn’t even tell us anything, Crackdown looks good, but not amazing, Forza will obviously be a superb racing game and Gears will impress, no doubt about it.

But you see the overriding problem here? None of these AAA games are new IP’s. I will absolutely not turn this into a flame war and point out what Sony are doing, I’ll talk about Sony’s success with exclusives during their conference tomorrow.

But the biggest new games are Ori, Tunic and Battletoads. Not exactly reasons to get your phone out and order an Xbox One.

The Fast Track and Game Pass announcements are cool, but that’s mainly for people who already own the console. Otherwise you’re asking people to shell out for a console, Xbox Live and a Monthly Subscription.

Additional DLC for Cuphead, Pubg and Sea of Thieves provide a small boost, but the third party games have really hit this conference hard. The main talk about the conference is primarily about third-party games e.g Battlefield V, Kingdom Hearts III, Sekiro, Fallout, The Division and Tomb Raider.

Next year will have to be a big year for Microsoft, as this didn’t live up to the hype I’m afraid.

Leave a comment, like and follow! 🙂

 

 

 

 

 

Has the ‘Worst Company in the World’ redeemed itself at E3?

The headline is not a slanderous claim from yours truly. It’s an undisputed fact.

https://www.gamespot.com/articles/ea-named-worst-company-in-america-by-consumerist/1100-6406640/

EA is not exactly a reputable company. Over the years there’s been countless examples of EA extorting money from their loyal consumers through loot boxes and content locked away through paywalls etc. It’s been a constant stream of negativity towards EA throughout the years and there’s barely been a moment where they could relax.

But do they care? Not one bit. They make billions from various ‘Ultimate Team’ modes across their games, in addition to loot boxes etc. But they must care a bit? Right? They do produce good games and this does get lost sometimes.

Don’t get this twisted, I’m not hating on EA. I like lots of their games and have been buying them for years; but do I agree with their business practices? Not at all.

EaMoney

Here comes the moneeeeeeeey!

This year is a definite chance for some sort of redemption. After the notorious Battlefront 2 fiasco, you’d think that they would go hard this year and try to wow the general public.

The first step on a road, 3 light years long, to recovery.

Battlefield V

It may have hopped down the timeline to WW2, but this is still a pure, gutsy war game that wants to make you taste the juices of battle. Yes, red dot sights don’t reflect the realism, but I think we can forego this slight over-red-dot-sight.

The brilliantly realised Stories, from Battlefield 1, are making a welcome return here. They really added an emotive and personable touch to get you invested. Bite-size nuggets of content with enough depth to make you care.

The online looks as chaotic as ever with its insanely detailed and polished graphics; plus fully destructible environments too. Oh, and it’s Bad Company levels of destruction here.

But the two crucial additions here have a very Fortnite feel to them….

The first, is a new building mechanic in the game. During a multiplayer showcase last night, the developer was talking about how Bad Company was criticised for its levels becoming pancakes with regards to destruction i:e if you destroyed all the houses and scenery, then you were simulating a battle on earth. Flat.

(Only joking, just trying to stir up some controversy)

But yeah, you can now build sand barracks and trenches, amongst other things, to protect yourself. It’s smart and adds some more strategic depth to an already successful war simulator.

Secondly, ‘Royale Imagined’. No prizes for guessing what that mysterious title entails.

*No loot crates or season pass here either.

 

New Star Wars Game

A brand new Star Wars game. A brand new story. A brand new disappointment?

We’ve been suckered in by EA’s promises before; placating consumers with their image-friendly oratory that has become recycled, cliché platitudes by this point

But with Respawn heading the game, I’d like to think that they want to restore the reputation of Star Wars games.

So in 2019, we get a single-player, action game that explores a part of the Star Wars timeline that isn’t necessarily as explored as say other parts.

The overall goal? Stop Emperor Palpatine from trying to have every Jedi in the galaxy killed. That’s cool. I’m intrigued. But cautious.

Can EA make people forget about Battlefront II? Time will tell.

Battlefront II Content Update

It’s tough for me to be objective about Star Wars: Battlefront II, so I’m not going to be. If you still play it then fair enough, you have a myriad of new additions to look forward to, primarily from the Clone Wars era, from heroes to maps and the biggest Battlefront map yet.

StarWarsBattlefrontII

Unravel 2

Yarny has a buddy!

The first iteration of this adorable franchise eluded me. There was always other games taking up huge chunks of my gaming time, with yet more piling on all the time and suffocating me.

But it always looked like a good time waiting to be had.

UnravelTwo

The reveal showed a lot of fun-looking platforming and it’s obvious that you’re encouraged to buddy up with another fellow Yarny. The platforming is apparently more refined and will obviously tailor towards two-player, teamwork.

Oh, and if you didn’t know; they pulled the ol’ “It’s out now” trick during the conference. So what are you waiting for?  Buy it! What, not cottoned on yet?

Anthem

Ah Anthem, you’re the type of game that makes wish I had superpowers. To just have the ability to predict the future with 100%, pinpoint accuracy.

Will this game flop? Will it be one of the all-time, hyped-up failures?

On paper, all is well. The game looks mind-bogglingly good. Anthem COULD reach dizzying heights…literally, with your characters’ jetpack you can soar high above the world, overseeing all the wondrous sights the open world has to offer.

Open world games have had something of a renaissance in the last few years. They’ve always been prevalent, but whereas the FPS was the go-to game to create in the PS3/Xbox 360 days, the sheer power of the new generation of consoles has allowed for some truly spectacular worlds to be made.

Anthem’s world looks interesting, it definitely has that going for it. There’s plenty going on on the screen with damage-per-second stats constantly flashing up and the HUD looking a little crowded at times. Less can be better.

But my overriding questions for this game are…

  1. How much will co-op be a factor? We know that it supports 4-player, but is it an Evolve-type experience where more is better? Or can one person still have a seamless and pleasant experience?
  2. Most importantly, what is Anthem about? It’s been a full year now since its big reveal at E3 last year. But all we really know is that you’re a freelance soldier on a quest to quell threats on different planets and protect humanity.

I’m sure we’ll get more information in due course. I’m in the middle on it.

*Paid cosmetic items here, but nothing more.

Sea of Solitude

Well this game looks utterly terrifying. Actually to be fair, it’s not so much terrifying as it is psychologically disturbing. Your character, Kay, is a young woman that is overcome by loneliness in her life to the extent that it’s warped her into some negative monster of darkness. Its cel-shaded graphics are reminiscent of adventures such as Journey, Rime and Two Brothers.

SeaofSolitude

CREEPY.

You must journey through hell and high-water to try and regain her humanity, all the while battling her own tortured emotions and inner demons that are trying to eat away at her.

Seriously, if you’re able to look past her devilish eyes, then hopefully your empathy will come pouring in for her. It’s different, looks like one of the better things at the conference and is released next year.

The Rest

There’s the usual fanfare too with trailers for the new instalments of Fifa and Madden. Not much to tell as it’s the usual theatrical trailers we get every year, but with exception of Fifa showing off its new Champions League license.

Fifa19CL

And last but not least is a new Command & Conquer game, Rivals, being released exclusively for mobile. I believe it’s the first one since Command & Conquer: Tiberian Alliances in 2012? I’m sure a veteran can ascertain whether or not my research is correct. Apart from Walter White apparently resurrecting at the end of the trailer; I can’t tell you much more. Maybe the game’s about meth? It does feel like it’s been put to one side in favour of other stuff being on mobile.

Conclusion

EA’s conference was underwhelming. I felt like it could’ve been better. There wasn’t enough gameplay shown and not enough new stuff really. Battlefield is something to get excited about, Anthem is shaping up nicely for now; but I think the best games were probably Unravel 2 and Sea of Solitude; smaller indie games.

But I think one of the main things to take away from the conference, which people are overlooking, is the loot box theme. Whether they stick to their guns remains to be seen.

I’ll give them the benefit of the doubt and say that this is a transitional period for EA. There’s been a big emphasis on “no loot boxes or season passes”. But fool me once, shame on you, fool me twice…well I’ve been fooled about a million times by EA at this point so we’ll have to see.

Some interesting stuff here, but not a good conference by any means.

E3: The Wrestlemania of Video Games

Ever since 1995, the Electronic Entertainment Expo has been at the forefront of video game excitement, hype and anticipation. It’s seen the unveiling of some of the most significant pieces of hardware and birthed lots of well-loved, well-received games that have a firm place in the annals of gaming. Why? Because E3 is the resounding, undisputed, media-fuelled event in the gaming calendar.

The Tokyo Game Show, The Playstation Experience and even the Game Developers Conference are all left in the dust. Are they all big shows? No doubt about it. But I’m sure they’d all like to whip up a storm even half as effortlessly as E3 does.

The first-ever show took place in, what would become, its usual home of California; with the exception of two consecutive entries in Atlanta, Georgia from 1997-98. It had the pleasure of showcasing the price-point and release date for the brand new Playstation console. The N64 was shown off to the public, as well as Nintendo boasting the Sega Saturn. How time flies eh?

E31995Sony

Spyro The Dragon, Parappa The Rapper, Crash Bandicoot and Sweet Tooth.

Almost a Sony Mt. Rushmore.

Fast-forward to 2018’s instalment, and whilst we’re probably not getting a new iteration of hardware from any of the big-hitters, we should be in for a smorgasbord of juicy, gaming reveals to sink our lucky teeth into.

The countdown is ticking down, day-by-day; seven more days to be precise, until a mass congregation of hungry gamers converge in the halls of the Los Angeles Convention Center.

The yearly titans are in full-force once again to wow the world with their presentations; Sony, Microsoft, Nintendo, EA, Bethesda and Ubisoft amongst others. They will all look to capitalise on the mainstream media attention by throwing fastballs to appease consumers, and the odd curveball in there to throw a proverbial spanner in the works.

Maybe that’ll be a new exclusive, ‘Spanner in the Works’. The hardships of Young Spanner, desperately trying to impress Mother Spanner by performing every chore imaginable. Until ultimately, Young Spanner goes all out to impress her and rebels against his Mother’s wishes. Sadly…he has a screw loose.

I should probably copyright that idea. Absolute money.

Anyway, this is the kind of tomfoolery that makes E3 so interesting. I still fondly remember squealing like a pig when the N.Sanity Collection was announced at E3 2016. It was a europhic moment that came out of left field, leaving the audience in a state of uncontrollable hysteria.

CrashNSaneTrilogy

3 games. 3 platinum trophies for my collection. Thank you Vicarious Visions for your superb reimagining of these wonderful games.

Final Fantasy XIII revealing that it was going to be playable on an Xbox console was earth-shattering. The series was synonymous with the Sony brand, and with the PS3 struggling, it was seen as something of a bombshell and a huge win for Microsoft in the ongoing console wars.

The list goes on…

-The first-ever appearance of the Nintendo DS (that would go onto become the most successful series of handheld consoles of all-time).

-Valve’s President, Gabe Newell, appearing during Sony’s 2010 E3 Conference to announce Portal 2, despite publicly lambasting Sony in the past.

-Sony’s one-upmanship of Microsoft in 2013, effectively winning trouncing the Xbox One with the announcement of a cheaper console, allowance of third-party game use, and not needing a constant internet connection; unlike the Xbox One.

-PS Move, PS VR, Wii U, X1, PS3 etc. All different consoles and devices that have been showcased at E3.

By digging deep into E3’s history, I discovered a fascinating little tidbit.

E3SegaSaturn

299.99

Did you know, that the Sega Saturn was released in North America…DURING Sega’s 1995 E3 Conference? It was a ballsy move that was done to try and fast-track Sega’s new console to success, ahead of the impending arrival of the Playstation. It failed spectacularly. Especially as Sony’s Conference soon followed and their Head of Development calmly walked on-stage during it, uttered ‘299’ and left. Absolute genius. The much-cheaper price tag had instantly crushed the Saturn’s momentum and ended the console’s chances of success in one fell swoop.

https://www.theguardian.com/technology/2015/may/14/sega-saturn-how-one-decision-destroyed-playstations-greatest-rival

E3 is capable of the spectacular. So my hopes are high.

Not just for Sony though, this is a multi-faceted gaming website after all. I just want great games to come out. I like games, even if they’re on the Xbox and I can’t play them. As I type this, I’m crying internally thinking about Cuphead. *sad face*

It’s like Christmas for gaming. E3 is pre-Santa.

Santa

Where are we landing boys? Tilted Towers?

FYI, there have been leaks of E3 games all over the internet, but I’ve tried to avoid them as to not ruin the surprises for myself. So if you wanna forego my nerdy predictions and childish desires, then feel free to scour the internet and see what undercover info you can get your impatient hands on.

From a Playstation perspective, we know that The Last of Us 2 is going to feature, which, personally, is enough to own E3 alone. Hideo Kojima has promised more of Death Stranding, meaning we get more than Norman Fetus and the ambiguity surrounding this tightly-coiled egg. Also, The Ghost of Tsushima has the potential to be a game of the Year candidate, so we’ll thankfully get more of that here too.

In addition to all of this, maybe Bloodborne 2? More on Medievil? More classic remasters? Syphon Filter? Horzion Zero Dawn 2? We’ll just have to wait and see.

SirDanielFortesque

*Incoherent mumbling*

Microsoft have tended to falter in recent years and it’s been a while since they really wowed people. They still release quality games year in and year out, but the exclusives have certainly been left wanting. The Xbox One generally feels like it’s inhaling the dust of the Sony behemoth that is always one step in front of it.

Can Microsoft strike here? I’d like to think so. It’d be nice.

A cool, new exclusive to shock the system would be cool BABY! (wrestling joke there for you, it’s a dual website remember). A new Halo game surely beckons too, perhaps another successful Forza game and maybe a new entry from Gears of War? As far as surprises go, would it be cruel to suggest a new Perfect Dark? Time will tell.

MasterChief

The one and only.

There’s probably another 2-3 years left of this generation of consoles, and that’s plenty of time for Microsoft to leave a serious footprint and maybe even change the landscape a tad.

As for Nintendo, they’ve had a great couple of years since they released the Switch with strong sales. They’ve had some stonking, hit titles with Mario Kart, Splatoon 2 and of course, Zelda: Breath of the Wild. I wouldn’t say Nintendo could do much wrong here, especially with a new Pokémon game already announced, we’ll see what they do…Super Smash Bros. anyone?

ZeldaBreathoftheWild

E3 is always a cool event. I’ll be following all the coverage and if I see anything that takes my fancy, then I’ll be sure to channel my thoughts into a piece of work. Maybe reviewing a press conference or two too.

Until then, enjoy E3…you’ll be hearing the scream heard around the world if we get a Simpsons Hit and Run remaster, you can take that to the bank and bloody well cash it.

Fortnite: Battle Royale: With Cheese

It’s very rare that a game has me scouring its huge, expansive map for a multi-coloured llama piñata. But when my glistening eye dilates as it catches sight of one, then I will run, I will jump, I will literally hurdle through hell itself, kicking Satan in the d**k if need-be. If the end goal is a goofy-looking llama containing 1, 500 resources and lots of ammo; then it becomes a matter of life or death to get it.

Side-note: Death is a reoccurring theme in this game too.

Fortnite is a weird and wonderful game, although very divisive.

FortniteRainbowSmash

This…is a pick axe. Be honest, you want it don’t you?

It’s divisive in the sense that it’s arguable taken the crown as king of battle royale games, although PlayerUnknown’s Battlegrounds, H1Z1 and DayZ might have something to say about this. It’s become the most-streamed game on Twitch, has the most active players and gets the most revenue of any game in the battle-royale genre, despite being free-to-play.

But before all of that, what is a battle royale game? Good question.

It’s an RnG-influenced skirmish, traditionally pitting 100 people against each other, air dropping onto a sprawling map filled with randomised loot.

Your objective? Gather materials to build yourself impromptu defences, loot chests and houses to find the best weapons and accessories, all the while running away from a storm that closes in on the map to kill you. Get caught in the storm? Then you may die. But why are you doing this? To kill the other players and be the last person and/or team standing.

Earning a sacred ‘Victory Royale #1’ is a great feeling.

FortniteVictoryRoyale

It took me a few months to wrap my head around the addictive nature of Fortnite, but a couple of weeks into Season 3, I made my illusive bow and forayed into the crazy world. Within a couple of weeks I was suckling the sweet teat of this game and being overrun by its addictive juices. Seriously, it’s infectious.

I went into my first few games with severe trepidation as my only exposure to the content of this game was through social media. Skyscrapers and intense 1-on-1 battles with players frantically assembling gargantuan, wooden structures with en-suite bathrooms was certainly intimidating. Nevertheless, I had to join in.

It’s a tough game to get to grips with no doubt, there was is much choice, yet I had no idea what any of it meant.

When your experience with something is very much in its infancy, then your baby steps are going to be like walking on lava with this game, oh boy. But when you begin to understand the mechanics of the game, then it becomes very satisfying.

Throughout the course of season 3, the game underwent a myriad of changes: ranging from weapons having their damage output nerfed, all the way to the addition of a sticky grenade in the shape of a plunger (charmingly entitled ‘The Clinger).

A portable fort, light-machine guns, heavy shotguns, remote explosives and impulse grenades are just some of the newest additions that have helped to mould the game we have today.

It’s not just the stuff you can use, it’s the modes you can use them in too. Sniper Shootout limits the inventory to sniper rifles and hunting rifles, a fast-paced Blitz mode, to one team versus another one, 50 v 50.

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The thing that’s impressed me most with Epic Games, is their ability to constantly reinvent their game. Upping their game each week with the changes.

However, it’s not just Epic’s willingness to expand the elements, it’s also the way in which they will respond to feedback and withdraw some of those elements too. The laser-guided missile was added towards the end of season 3, and it’s safe to say that it was an over-powered beast. You could give a baby, fresh out of the womb, one of these bad boys and they’d probably still be able to make mincemeat out of your favourite squishy kitty.

Boogie bombs, the pressurised equivalent of LSD, had developed a glitch that allowed players to hold unlimited weapons, so they were pulled for a couple of weeks. There’s no standing on ceremony with Fortnite, if Epic believe something is harmful to their baby, then they’ll eliminate the threat without hesitation.

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Now, it’s a given that they’ll do this, especially when you consider that Fortnite supposedly raked in $126 million in February alone.

https://www.forbes.com/sites/davidthier/2018/03/22/report-heres-how-much-money-fortnite-battle-royale-is-making/#25539fa370ff

The game is free-to-play, so where’s the money coming from then? Cosmetic purchases. The only half-decent form of paid downloadable content in the world.

To be fair, Fortnite excels in giving value for money. The optional Battle Pass, priced at around £8, gives players 100 tiers to earn stickers, costumes, interchangeable accessories, skins, loading screens, and the ever-lovable emotes.

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I play Fortnite a lot, more than I want to sometimes as it unnecessarily diverts my attention away from my main games. But that’s the beauty of the ‘Take the L emote’. The music for that emotes had me in tears from laughing when I first stumbled across it.

The item shop also updates daily with exclusive content, all cosmetic, and it’s all just bizarre and wonderful nonsensicalness. Your psyche wars so much with this game that spending hard-earned money, turning your avatar into a bright, pink Easter bunny man that dances like a reincarnated Michael Jackson, is totally worth it.

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This is the Rabbit Raider aka “Mr BunBunMan”. He has been my main avatar for a long time. I love him.

The Game Itself

 

Step 1: The pre-lobby camaraderie between players usually begins proceedings. People around the world showing off their imaginative combinations of attire and dance is always fun and ironic. You could literally be dancing in front of the same dastardly individual who will later end your dreams by one-shotting you with a green pump shotgun.

Step 2: Next, it’s all aboard the battle bus. All manner of individuals, crammed inside a cramped, claustrophobic bus. It sets sail in the skies. Flying in a straight line over the battlefield. It’s then up to you to deploy and pick your poison. Want an action-packed game that will inevitability see you eat a swift death? Tilted Towers for you. Or perhaps you’re sick of dying, and want to take a more conservative approach. Moisty Mire or Junk Junction then. Either way, find a Gold Scar if you can.

Step 3: This is generally the part of the script in which players will depart. The desperate dash to find a weapon, and not leave yourself more exposed than a naked man in a mine field. Even if it’s a common revolver, take it. Otherwise you’ll be trying to fend off a fellow vulture with your pitiful pick axe. Any weapon > a 10 damage pick axe. Back to the lobby you go.

Step 4: Ok. You’ve scrounged a weapon and gotten your shaky hands on some loot. You’re armed to the teeth with a Gold SCAR, a Gold Heavy Shotgun, Gold Bolt-Action, Gold Grenade Launcher and a Chug Jug; along with 16 kills to your name. Yeah, in your dreams. You’re packing a green AR and 3 mini-shields and survived your only encounter with 1hp left. Good luck, we’re all counting on you.

Step 5: Oh, you’re still here…Ok, well keep going, there’s only a few people left. The storm circle is very small and the end is near for most of you. Basically, use all your skill to survive, kill and get that W.

Step 6: You’ve either claimed the win. Congratulations. Otherwise, quit out and get yourself into a new game pronto and do it all over again. If you’ve won, quite out and get yourself into a new game pronto and do it all over again!

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That’s another pleasing attribute of the game, the accessibility of it. If you die, then you can immediately quit out, retaining your match rewards, without having to stay until the end. Normally you’ll be straight into another one within a minute or so.

I guess my only really gripe with Fortnite and/or the genre, is that you can actually win a game without making any meaningful contributions. It’s entirely possible to win a game without getting a single kill or even an assist. There are 6-week old pieces of mouldy pizza, left to rot at the bottom of a bin, growing new kinds of fungi unbeknownst to man, that can say they made more of an impact on some Fortnite games than their respective winners.

But apart from that minor misdemeanour, it’s been a joy to play Season 3, especially towards the latter stages as the, now infamous, ‘Comet’ stirred up conspiracy theories and grapevine chatter all the way up until its seismic conclusion.

The sighting of a comet in the sky, getting closer with every passing week, was the starting point of many debates: What would it do? Will it destroy anything? etc.

After many false dawns, it finally crashed into the map, decimating Dusty Depot. In its place is the newly christened Dusty Divot, creating many craters around the map and generally facilitating the evolution from Season 3 to Season 4.

What will it bring about I wonder. An elastic band gun that fires fireworks? Port-a-tank? Kamikaze Squirrel Bombs?

We’ll have to see. As long as I get an emote depicting Booker T’s Spinaroonie then I’ll be happy.