I have no wants or expectations from this show. It’s nice. So quite simply, surprise me Ubisoft. Can’t be any worse than Square Enix, right? RIGHT?
Just Dance 2019
Well that was mad. A well-rehearsed dance routine, that began outside the confines of the walls, and eventually moseyed its way into the building. It culminated in having everyone converge on and around the stage to usher in the newest entry into the Just Dance franchise. Put some Metallica in this year and you might have one more fan.
Beyond Good and Evil 2
A pulsating trailer I have to say. Another game at this year’s E3 that is years in the making. Gabriella Schrager described the game as ‘Space Opera’. It introduced us to some familiar characters, particularly the series protagonist, Jade; as an evil leader it seems.
After showing off some early alpha footage of combat and exploration, we were suddenly graced with the presence of a visibly excited Joesph Gordon-Levitt, introducing his pet project, ‘HitRecord’ to a wider audience. He explained how people all around the world can submit content to possibly appear in the game. Ranging from music samples to posters, these are all thoughtful ways of investing the gamers and making them part of the creation process.
Rainbow Six: Siege
35 million players worldwide. I bet those are figures Ubisoft could have only dreamed of. Siege has been a critical and commercial success due to its intricate and tactical gameplay; a game that leans heavily on teamwork and co-operation in order to succeed.
This was just a way of bring these figures to attention, praising the influence that eSports has had on it and also promoting an upcoming documentary in connection with the game.
In-studio stunts to promote a new Trials game is apt. A series that prides itself on physics, frustration and amusing death sequences. The trailer showed multiple people riding at once, traversing all-manner of hideous obstacles that will require exactly 3.6 million attempts to fail at, never do, but still lie to yourself that you can do it.
I really like the approach that Ubisoft are going for here, just like Bethesda last night, they showed some captured footage of the hard-work and behind the scenes enterprising that goes into the making of some of their games.
Having played Trials: Fusion, I look forward to some more testing fun with Trials: Rising, although maybe fun isn’t the right word…
The Division 2
A great divide. It’s the only way I can describe the desolation in The Division 2, such is the survivalist nature of the world.
On one side of the wall, a child lives carefree and knows nothing else other than living. On the other side, a man is desperately crawling for his life, about to take the sip of water that could possibly save his life; only to be walked over by two healthier looking people, one with a shotgun primed to eviscerate his head with a finger wrapped around the warm trigger.
Seconds later, a helpless woman is dragged against her will, before being presumably executed with a single bullet.
I didn’t see too much of this morbid imagery before The Division last year, there’s more emphasis on a proper story here; a positive of course.
It uses a class system, each offering their own specialist tools and armaments. Squads have been increased from 4 to 8 and raids are now a thing.
Three DLC packs will be released in the first year of its release, how much you ask? Zero of your currency. They’re free. This E3 is proving to be a stepping stone in the right direction as far as extra paid content goes. Long may it continue.
Donkey Kong Adventure, Mario, Rabbids
Musical performance number #2 of the evening.
Let’s not ruin a good thing now Ubisoft ok? A band, a composer and some orchestral musicians walk into a bar and they produce a live set to a live screening of the game.
Skull & Bones
It had a Watch Dogs feel when it was unveiled last year. A cool concept, in this case one that is rarely explored, and it looked awesome. A year later, there seems to be no graphical infidelity, it’s remained faithful and improved if anything. It looks phenomenal.
If you’ve ever seen the show Black Sails, then you’ll be right at home with Skull and Bones. It pays attention to detail showing you wind speed, direction and various other factors that will affect your swashbuckling and plundering from aboard your ship.
It requires you to be as cunning and resourceful as pirate, one example showed your boat approaching an enemy fort, such a high level that its power is almost unquantifiable. In layman’s terms, pose as a different country and sail right through undetected. Bingo.
You can customise your ship, your crew and choose the weaponry you see fit to invite hostile pirates to a one-way, blind date at Davey Jones’ Lobster Locker.
It looks like a pirate’s life to me. Definitely one to keep an eye on; most pirates only can use the one good eye. Savages.
Frodo, I mean err Elijah Wood is here to promote Transference. A game that I know he and his entourage, have been working on for a while now.
A psychological horror game that manipulates reality. It looks like a chilling game and another one to add the ever-growing VR horror collection. Seriously, don’t they know that horror in VR is TERRIFING. Maybe they do know. Hmm…
Starlink: Battle For Atlas
Even though I watched this, I’m still not 100% sure I grasped the concept of this. My primitive understanding of this venture is; “we think Skylanders works, we want some of the pie too”.
The video featured lots of spaceships, sci-fi action and lots of placing of different pieces of space ship onto a PS4 controller and an Xbox One controller.
It looks like its Ubisoft having a foray into the toy/game market. I mean, why not? There’s money to be made.
For one week, you can play For Honor for free on PC….
For Honor: Marching Fire
A massive update to the base ‘For Honor’ game. New classes, new maps etc. It sounds like a lot of extra content is on its way. I never really saw the longevity in this game, glad to say that I was wrong.
The Crew 2
There’s a beta out now for The Crew 2. Hopefully the connectivity problems and other things that plagued the first game are going to be rectified here with this beta.
There was a generic racing trailer with lots of advertising here too. I THINK they might have a partnership with Red Bull, someone may have to clarify that.
Assassin’s Creed: Odyssey
The big one. Assassin’s Creed never really hooked me. I think I naively dismissed the rest of the games after having the misfortune of playing the utterly intolerable debut.
But last year, Eurogamer gave me a hands-on opportunity to sample it once more; Origins converted me. So I was very keen to see what the next one would be.
Greece is a perfect setting and taking the helm-et of a Spartan makes perfect sense.
Alexios or Kassandra is your starter question for 10. (Only Brits might get that joke). You can pick between two of these warriors to guide through the story; can I just say, it’s so nice to see female protagonists appear so regularly now that it’s essentially just a normality to see one be an option. Round of applause to that aspect of modern society, the rest not so much.
There’s a beautiful reference in the trailer, to 300, too with a soldier being booted about six miles off of a cliff.
There’s now dialogue options offering different strands of conversation. It didn’t reveal how much your choices could adversely affect your character, but a bit of freedom is always nice.
On the other hand, a perusal of the internet will undoubtedly confirm my suspicions that this game is going to be criticised for being a carbon copy of Origins. Whereas Origins was a new game built from the ground up over a long timespan, Odyssey feels very much like Origins 1.5.
It uses the same HUD and fonts as Origins, which is lazy. The menu is the even the same, but looks perfected and sleek in its design. Senu, or a flying bird in memory of Senu, was shown and the ship battles are back.
You can’t help but feel that it’s an obvious reskin of Origins with some perfunctory, cosmetic changes here and there.
BUT, why change what isn’t broken? Origins was heralded as the most innovate entry since Assassin’s Creed II and, for one more game at least, I think Ubisoft can excused; providing Odyssey delivers an experience as good as it looks.
My gut feeling was that this was going to be an unspectacular conference with little to moan about and enough content to keep people simmering.
Just Dance and Trials were surprises and nothing else. Some people half-expected to see the rumoured Splinter Cell game, maybe Watch Dogs 3? But nothing special happened.
Ubisoft went with the safe, conservative approach by unearthing more information about games we already know are in the public domain. The Division 2 received some more exposure, Beyond Good and Evil 2 and crucially, Skull and Bones got a big helping of screen time.
Assassin’s Creed was generally going to get the longest time under the spotlight and I would be confident in saying it had a good offering. Gameplay, story, new features are all things needed to be seen with its October release date approaching.
Safe and sound. That’s where this press conference stayed. Just a nice, average show that probably could’ve done more, but could’ve done less too.